The company's activities
SimFabric S.A. operates on the video game market, specializing in porting games (converting a game from one platform to another) for Nintendo Switch, PS4 and desktop computers, as well as producing its own games.
The most important product of the Company so far is the game entitled Farm Expert 2018, which sold over 2.5 million copies in the mobile version. The company holds the copyright to all published games.
The Issuer’s products are sold all over the world, which means that players can purchase the Issuer’s products from anywhere via the Internet.
This is a characteristic feature of games that are sold in a digital distribution model, mainly through the dedicated distribution platform Nintendo eShop, PlayStation Store and Steam, which is the largest distributor of PC games in the world.
The main assumption of the business is to port and publish several low- and medium-budget and high-margin games by dispersed small development teams. This reduces operational risk while providing optimal response to unexpected random events occurring during the production of projects. The company provides porting services based on publishing agreements for projects received from external entities, for which it becomes the publisher of the game, and in return the contractor receives a monthly sales commission. Due to the great interest in such services, the Company does not rule out that it will provide more services of this type in the future. The Issuer also produces game elements, i.e. assets, on behalf of other entities. It also provides asset subcontracting services and preparation of design documentation for games. In addition to its activities on the video game market, the Company has also concluded several contracts for the production of e-learning and audio materials.
According to analysts from the research company Newzoo, the global gaming market will generate revenues of USD 174.9 billion in 2020, which means the sector’s growth will be 19.6% year-on-year. For comparison, revenues in 2019 were USD 152.1 billion, thus indicating an increase in the market value by USD 22.8 billion. It is estimated that the gaming industry’s revenues in 2023 will exceed USD 217 billion with a compound annual growth rate (CAGR) 2018-2023 of 9.4%.
Two important factors positively influencing the gaming sector are the COVID-19 pandemic, increasing interest in games among people forced to stay at home, and the introduction of a new generation console to the market, which accelerates the development of the industry.
Value of the global video game market in 2019 and forecast for 2020-2023 (in USD billion)
Source: Global Games Market Report, Newzoo, 2020
In the adopted development strategy, the Issuer assumes further development of its operations by porting and publishing large numbers of low- and medium-budget, high-margin games by dispersed, small development teams. This approach of the Company’s Management Board ensures minimization of the investment risk associated with the production of a single game.
Information Document - SimFabric S.A. - April 2020
Information Document - SimFabric S.A. - July 2020
I. Company statute
II. Information policy
III. Good practices
The Management Board of SimFabric S.A. with its registered office in Warsaw (“Company”), acting pursuant to Art. 399 § 1 of the Commercial Companies Code and § 12 section 2 of the Company’s Articles of Association, convenes in accordance with Art. 402 of the Commercial Companies Code, on June 28, 2021 at 12:00 the Ordinary General Meeting of the Company, which will be held at the Notarial Office of Jadwiga Zacharzewska, ul. Świętokrzyska 18 lok. 425, 00-052 Warsaw.